Learn through hands on experience the process of creating 3D video game characters. Create polygonal models, generate textures and normal maps, rig, animate, and export assets into a game engine to produce a fully playable game character. Lab fee $30.
Term: Spring 2025
Course Type: Credit - 3 Credits
Section: 400
Ways to take the class: Online Blended
Days: T
Time: 7:00PM to 9:00PM
Start Date: 01/22/2025
End Date: 05/18/2025
Location: Online
Room:
OL
Building:
Online Synchronous
Instructor: Drew M Snyder (Subject to change)
Class Size: 18
Section Info: This section is a blend with online and virtual instruction. Regular attendance in online class sessions on Tuesdays from 7pm-9pm is expected for this section.